/*
    Copyright 2006 Andrew Wilkinson <andrew@indiegigs.co.uk>

    This file is part of GL2x.

    GL2x is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    GL2x is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with GL2x; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
*/

#include <stdio.h>

#include "gl.h"

#define GLCLIENT
#include "gl_internal.h"

void glClear(GLbitfield mask) {
    if(mask & GL_COLOR_BUFFER_BIT) {
        Fixed* mem = (Fixed*)GP2x_upper_memory_malloc(sizeof(Fixed)*4);

        mem[0] = current_state->clearcolour.e[0];
        mem[1] = current_state->clearcolour.e[1];
        mem[2] = current_state->clearcolour.e[2];
        mem[3] = current_state->clearcolour.e[3];

        GP2x_postMessage(CLEAR_SCREEN, (unsigned long)GP2x_convert_ptr_to(mem), 0);
    }
    if(mask & GL_DEPTH_BUFFER_BIT) {
        GP2x_postMessage(CLEAR_DEPTH, 0, 0);
    }
}
